“If you need a manual for your product, it’s already broken.”
Principal product design
At iRobot, I led design for new business and app features, supporting strategy and UX for robot vacuums, air purifiers, and autonomous lawn mowers across mobile apps and hardware to create cohesive product experiences.
Mobile team manager, Principal product design
At MINDBODY, I hired and led a team of mobile designers—directly managing 4–8 and mentoring 15—focusing on design, process, and goals. I delivered outstanding mobile experiences for B2B and B2C clients, supporting product growth before and after their IPOs.
Principal product design
At Moultrie, I led the UX audit, redesign, and research for a B2C mobile and web app for wireless trail cameras. I improved usability, created the component library and design system, and collaborated with cross-functional teams to ensure consistent implementation and high user satisfaction.